//+SEQ,CopyRight,T=NOINCLUDE. ////////////////////////////////////////////////////////////////////////// // // // TMaterial // // // // Materials used in the Geometry Shapes // // // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TMaterial #define ROOT_TMaterial #ifndef ROOT_TNamed //*KEEP,TNamed. #include "TNamed.h" //*KEND. #endif #ifndef ROOT_TAttFill //*KEEP,TAttFill. #include "TAttFill.h" //*KEND. #endif class TMaterial : public TNamed, public TAttFill { protected: Int_t fNumber; //Material matrix number Float_t fA; //A of Material Float_t fZ; //Z of Material Float_t fDensity; //Material density in gr/cm3 Float_t fRadLength; //Material radiation length Float_t fInterLength; //Material interaction length public: TMaterial(); TMaterial(Text_t *name, Text_t *title, Float_t a, Float_t z, Float_t density); TMaterial(Text_t *name, Text_t *title, Float_t a, Float_t z, Float_t density, Float_t radl, Float_t inter); virtual ~TMaterial(); virtual Int_t GetNumber() {return fNumber;} virtual Float_t GetA() {return fA;} virtual Float_t GetZ() {return fZ;} virtual Float_t GetDensity() {return fDensity;} virtual Float_t GetRadLength() {return fRadLength;} virtual Float_t GetInterLength() {return fInterLength;} ClassDef(TMaterial,3) //Materials used in the Geometry Shapes }; #endif