#ifndef ROOT_TMessage #define ROOT_TMessage //+SEQ,CopyRight,T=NOINCLUDE. ////////////////////////////////////////////////////////////////////////// // // // TMessage // // // // Message buffer class used for serializing objects and sending them // // over the network. // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TBuffer //*KEEP,TBuffer. #include "TBuffer.h" //*KEND. #endif #ifndef ROOT_MessageTypes //*KEEP,MessageTypes,T=C++. #include "MessageTypes.h" //*KEND. #endif class TMessage : public TBuffer { friend class TSocket; private: UInt_t fWhat; //message type TClass *fClass; //if message is kMESS_OBJECT, pointer to object's class TMessage(void *buf, Int_t bufsize); // only called by TSocket::Recv() void SetLength() const; // only called by TSocket::Send() public: TMessage(UInt_t what = kMESS_ANY); virtual ~TMessage(); TClass *GetClass() const { return fClass; } void Reset(); void Reset(UInt_t what) { SetWhat(what); Reset(); } UInt_t What() const { return fWhat; } void SetWhat(UInt_t what); ClassDef(TMessage,0) // Message buffer class }; #endif