#ifndef ROOT_TPaveText #define ROOT_TPaveText //+SEQ,CopyRight,T=NOINCLUDE. ////////////////////////////////////////////////////////////////////////// // // // TPaveText // // // // PaveText A Pave with several lines of text. // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TPave //*KEEP,TPave. #include "TPave.h" //*KEND. #endif #ifndef ROOT_TText //*KEEP,TText. #include "TText.h" //*KEND. #endif #ifndef ROOT_TLine //*KEEP,TLine. #include "TLine.h" //*KEND. #endif class TPaveText : public TPave, public TAttText { protected: TString fLabel; //Label written at the top of the pavetext Int_t fLongest; //Length of the longest line Float_t fMargin; //Text margin TList *fLines; //List of labels public: TPaveText(); TPaveText(Coord_t x1, Coord_t y1,Coord_t x2 ,Coord_t y2, Option_t *option="br"); TPaveText(const TPaveText &pavetext); virtual ~TPaveText(); virtual TBox *AddBox(Float_t x1, Float_t y1, Float_t x2, Float_t y2); virtual TLine *AddLine(Float_t x1=0, Float_t y1=0, Float_t x2=0, Float_t y2=0); virtual TText *AddText(Float_t x1, Float_t y1, const Text_t *label); virtual TText *AddText(const Text_t *label); virtual void Clear(Option_t *option=""); // *MENU* void Copy(TObject &pavetext); virtual void DeleteText(); // *MENU* virtual void Draw(Option_t *option=""); virtual void DrawFile(const Text_t *filename, Option_t *option=""); virtual void EditText(); // *MENU* const Text_t *GetLabel() const {return fLabel.Data();} virtual TText *GetLine(Int_t number); virtual TText *GetLineWith(const Text_t *text); virtual TList *GetListOfLines() {return fLines;} Float_t GetMargin() {return fMargin;} virtual TObject *GetObject(Float_t &ymouse, Float_t &yobj); virtual Int_t GetSize(); virtual void InsertLine(); // *MENU* virtual void InsertText(const Text_t *label); // *MENU* virtual void Paint(Option_t *option=""); virtual void PaintPrimitives(Int_t mode); virtual void Print(Option_t *option=""); virtual void ReadFile(const Text_t *filename, Option_t *option="", Int_t nlines=50, Int_t fromline=0); // *MENU* virtual void SaveLines(ofstream &out, const char *name); virtual void SavePrimitive(ofstream &out, Option_t *option); virtual void SetAllWith(const Text_t *text, Option_t *option, Float_t value); // *MENU* virtual void SetLabel(const Text_t *label) {fLabel = label;} // *MENU* virtual void SetMargin(Float_t margin=0.05) {fMargin=margin;} // *MENU* ClassDef(TPaveText,2) //PaveText. A Pave with several lines of text. }; #endif