#ifndef ROOT_TRootDialog #define ROOT_TRootDialog //+SEQ,CopyRight,T=NOINCLUDE. ////////////////////////////////////////////////////////////////////////// // // // TRootDialog // // // // A TRootDialog is used to prompt for the arguments of an object's // // member function. A TRootDialog is created via the context menu's // // when selecting a member function taking arguments. // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TGFrame //*KEEP,TGFrame. #include "TGFrame.h" //*KEND. #endif class TRootContextMenu; class TRootDialog : public TGTransientFrame { private: TRootContextMenu *fMenu; // associated context menu TGLayoutHints *fL1; // label layout TGLayoutHints *fL2; // text entry layout TList *fWidgets; // label and text field widgets created in dialog Bool_t fOk; // if true show OK button Bool_t fCancel; // if true show Cancel button Bool_t fApply; // if true show Apply button public: TRootDialog(TRootContextMenu *cmenu, const TGWindow *main, const char *title, Bool_t okB = kTRUE, Bool_t cancelB = kTRUE, Bool_t applyB = kFALSE); virtual ~TRootDialog(); virtual void Add(const char *argname, const char *value, const char *type); //virtual void Add(TGComboBox *optionSel); virtual const char *GetParameters(); virtual void CloseWindow(); virtual void Popup(); ClassDef(TRootDialog,0) //Native GUI method argument prompt dialog box }; #endif