#ifndef ROOT_TServerSocket #define ROOT_TServerSocket //+SEQ,CopyRight,T=NOINCLUDE. ////////////////////////////////////////////////////////////////////////// // // // TServerSocket // // // // This class implements server sockets. A server socket waits for // // requests to come in over the network. It performs some operation // // based on that request and then possibly returns a result to the // // requester. The actual work is done via the TSystem class (either // // TUnixSystem, TWin32System or TMacSystem). // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TSocket //*KEEP,TSocket,T=C++. #include "TSocket.h" //*KEND. #endif class TServerSocket : public TSocket { private: TServerSocket() { } TServerSocket(const TServerSocket &); void operator=(const TServerSocket &); public: enum { kDefaultBacklog = 10 }; TServerSocket(Int_t port, Bool_t reuse = kFALSE, Int_t backlog = kDefaultBacklog); TServerSocket(const char *service, Bool_t reuse = kFALSE, Int_t backlog = kDefaultBacklog); virtual ~TServerSocket() { Close(); } virtual TSocket *Accept(); virtual TInetAddress GetLocalInetAddress(); virtual Int_t GetLocalPort(); Int_t Send(const TMessage &) { MayNotUse("Send(const TMessage &)"); return 0; } Int_t Send(Int_t) { MayNotUse("Send(Int_t)"); return 0; } Int_t Send(const char *, Int_t = kMESS_STRING) { MayNotUse("Send(const char *, Int_t)"); return 0; } Int_t SendObject(const TObject *, Int_t = kMESS_OBJECT) { MayNotUse("SendObject(const TObject *, Int_t)"); return 0; } Int_t SendRaw(const void *, Int_t, ESendRecvOptions = kDefault) { MayNotUse("SendRaw(const void *, Int_t, ESendRecvOptions)"); return 0; } Int_t Recv(TMessage *&) { MayNotUse("Recv(TMessage *&)"); return 0; } Int_t Recv(char *, Int_t) { MayNotUse("Recv(char *, Int_t)"); return 0; } Int_t Recv(char *, Int_t, Int_t &) { MayNotUse("Recv(char *, Int_t, Int_t &)"); return 0; } Int_t RecvRaw(void *, Int_t, ESendRecvOptions = kDefault) { MayNotUse("RecvRaw(void *, Int_t, ESendRecvOptions)"); return 0; } ClassDef(TServerSocket,1) //This class implements server sockets }; #endif