//*CMZ : 2.23/02 02/09/99 15.54.27 by Rene Brun
//*CMZ : 2.23/01 23/08/99 18.42.35 by Fons Rademakers
//*CMZ : 2.22/05 10/06/99 19.26.10 by Fons Rademakers
//*CMZ : 2.00/06 23/04/98 13.09.22 by Fons Rademakers
//*-- Author : Fons Rademakers 25/02/98
//*KEEP,CopyRight,T=C.
/*************************************************************************
* Copyright(c) 1995-1999, The ROOT System, All rights reserved. *
* Authors: Rene Brun and Fons Rademakers. *
* *
* For the licensing terms see $ROOTSYS/AA_LICENSE. *
* For the list of contributors see $ROOTSYS/AA_CREDITS. *
*************************************************************************/
//*KEEP,CopyLeft.
/**************************************************************************
This source is based on Xclass95, a Win95-looking GUI toolkit.
Copyright (C) 1996, 1997 David Barth, Ricky Ralston, Hector Peraza.
Xclass95 is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
**************************************************************************/
//*KEND.
//////////////////////////////////////////////////////////////////////////
// //
// TGListTree and TGListTreeItem //
// //
// A list tree is a widget that can contain a number of items //
// arranged in a tree structure. The items are represented by small //
// folder icons that can be either open or closed. //
// //
// The TGListTree is user callable. The TGListTreeItem is a service //
// class of the list tree. //
// //
// A list tree can generate the following events: //
// kC_LISTTREE, kCT_ITEMCLICK, which button, location (y<<16|x). //
// kC_LISTTREE, kCT_ITEMDBLCLICK, which button, location (y<<16|x). //
// //
//////////////////////////////////////////////////////////////////////////
#include <stdlib.h>
//*KEEP,TGListTree.
#include "TGListTree.h"
//*KEEP,TGPicture.
#include "TGPicture.h"
//*KEEP,TGCanvas.
#include "TGCanvas.h"
//*KEND.
ClassImp(TGListTreeItem)
ClassImp(TGListTree)
//--- Some utility functions ---------------------------------------------------
static Int_t FontHeight(FontStruct_t f)
{
int max_ascent, max_descent;
gVirtualX->GetFontProperties(f, max_ascent, max_descent);
return max_ascent + max_descent;
}
static Int_t FontAscent(FontStruct_t f)
{
int max_ascent, max_descent;
gVirtualX->GetFontProperties(f, max_ascent, max_descent);
return max_ascent;
}
static Int_t FontTextWidth(FontStruct_t f, const char *c)
{
return gVirtualX->TextWidth(f, c, strlen(c));
}
//______________________________________________________________________________
TGListTreeItem::TGListTreeItem(TGClient *client, const char *name,
const TGPicture *opened,
const TGPicture *closed)
{
// Create list tree item.
fLength = strlen(name);
fText = new char[fLength+1];
strcpy(fText, name);
fOpenPic = opened;
fClosedPic = closed;
fPicWidth = TMath::Max(fOpenPic->GetWidth(), fClosedPic->GetWidth());
fOpen = fActive = kFALSE;
fParent =
fFirstchild =
fPrevsibling =
fNextsibling = 0;
fUserData = 0;
fClient = client;
}
//______________________________________________________________________________
TGListTreeItem::~TGListTreeItem()
{
// Delete list tree item.
delete [] fText;
fClient->FreePicture(fOpenPic);
fClient->FreePicture(fClosedPic);
}
//______________________________________________________________________________
void TGListTreeItem::Rename(const char *new_name)
{
// Rename a list tree item.
delete [] fText;
fLength = strlen(new_name);
fText = new char[fLength + 1];
strcpy(fText, new_name);
}
//___________________________________________________________________________
void TGListTreeItem::SetPictures(const TGPicture* opened, const TGPicture* closed)
{
// Change list tree item icons.
fClient->FreePicture(fOpenPic);
fClient->FreePicture(fClosedPic);
fOpenPic = opened;
fClosedPic = closed;
}
//--------------------------------------------------------------------
//______________________________________________________________________________
TGListTree::TGListTree(TGWindow *p, UInt_t w, UInt_t h, UInt_t options,
ULong_t back) :
TGFrame(p, w, h, options, back)
{
// Create a list tree widget.
GCValues_t gcv;
fMsgWindow = p;
fFont = fgDefaultFontStruct;
if (!fClient->GetColorByName("#808080", fGrayPixel))
fClient->GetColorByName("black", fGrayPixel);
gcv.fLineStyle = kLineSolid;
gcv.fLineWidth = 0;
gcv.fFillStyle = kFillSolid;
gcv.fFont = gVirtualX->GetFontHandle(fFont);
gcv.fBackground = fgWhitePixel;
gcv.fForeground = fgBlackPixel;
gcv.fMask = kGCLineStyle | kGCLineWidth | kGCFillStyle |
kGCForeground | kGCBackground | kGCFont;
fDrawGC = gVirtualX->CreateGC(fId, &gcv);
gcv.fLineStyle = kLineOnOffDash;
gcv.fForeground = fGrayPixel;
fLineGC = gVirtualX->CreateGC(fId, &gcv);
gVirtualX->SetDashes(fLineGC, 0, "x1\x1", 2);
gcv.fBackground = fgDefaultSelectedBackground;
gcv.fForeground = fgWhitePixel;
gcv.fLineStyle = kLineSolid;
gcv.fMask = kGCLineStyle | kGCLineWidth | kGCFillStyle |
kGCForeground | kGCBackground | kGCFont;
fHighlightGC = gVirtualX->CreateGC(fId, &gcv);
fFirst = fSelected = 0;
fDefw = fDefh = 1;
fHspacing = 2;
fVspacing = 2; // 0;
fIndent = 3; // 0;
fMargin = 2;
gVirtualX->GrabButton(fId, kAnyButton, kAnyModifier,
kButtonPressMask | kButtonReleaseMask,
kNone, kNone);
}
//______________________________________________________________________________
TGListTree::~TGListTree()
{
// Delete list tree widget.
TGListTreeItem *item, *sibling;
gVirtualX->DeleteGC(fDrawGC);
gVirtualX->DeleteGC(fLineGC);
gVirtualX->DeleteGC(fHighlightGC);
item = fFirst;
while (item) {
if (item->fFirstchild) PDeleteChildren(item->fFirstchild);
sibling = item->fNextsibling;
delete item;
item = sibling;
}
}
//---- highlighting utilities
//______________________________________________________________________________
void TGListTree::HighlightItem(TGListTreeItem *item, Bool_t state, Bool_t draw)
{
// Highlight tree item.
if (item) {
if ((item == fSelected) && !state) {
fSelected = 0;
if (draw) DrawItemName(item);
} else if (state != item->fActive) {
item->fActive = state;
if (draw) DrawItemName(item);
}
}
}
//______________________________________________________________________________
void TGListTree::HighlightChildren(TGListTreeItem *item, Bool_t state, Bool_t draw)
{
// Higlight item children.
while (item) {
HighlightItem(item, state, draw);
if (item->fFirstchild)
HighlightChildren(item->fFirstchild, state, (item->fOpen) ? draw : kFALSE);
item = item->fNextsibling;
}
}
//______________________________________________________________________________
void TGListTree::UnselectAll(Bool_t draw)
{
// Unselect all items.
HighlightChildren(fFirst, kFALSE, draw);
}
//______________________________________________________________________________
Bool_t TGListTree::HandleButton(Event_t *event)
{
// Handle button events in the list tree.
TGListTreeItem *item;
if (event->fType == kButtonPress) {
if ((item = FindItem(event->fY)) != 0) {
if (fSelected) fSelected->fActive = kFALSE;
fLastY = event->fY;
UnselectAll(kTRUE);
fSelected = item;
//item->fActive = kTRUE; // this is done below w/redraw
HighlightItem(item, kTRUE, kTRUE);
SendMessage(fMsgWindow, MK_MSG(kC_LISTTREE, kCT_ITEMCLICK),
event->fCode, (event->fYRoot << 16) | event->fXRoot);
}
}
return kTRUE;
}
//______________________________________________________________________________
Bool_t TGListTree::HandleDoubleClick(Event_t *event)
{
// Handle double click event in the list tree (only for kButton1).
TGListTreeItem *item;
if (event->fCode == kButton1 && (item = FindItem(event->fY)) != 0) {
item->fOpen = !item->fOpen;
if (item != fSelected) { // huh?!
if (fSelected) fSelected->fActive = kFALSE;
UnselectAll(kTRUE);
fSelected = item;
//item->fActive = kTRUE; // this is done below w/redraw
HighlightItem(item, kTRUE, kTRUE);
}
//fClient->NeedRedraw(this); //DoRedraw();
SendMessage(fMsgWindow, MK_MSG(kC_LISTTREE, kCT_ITEMDBLCLICK),
event->fCode, (event->fYRoot << 16) | event->fXRoot);
}
return kTRUE;
}
//______________________________________________________________________________
Bool_t TGListTree::HandleExpose(Event_t *event)
{
// Handle expose event in the list tree.
Draw(event->fY, (Int_t)event->fHeight);
return kTRUE;
}
//---- drawing functions
//______________________________________________________________________________
void TGListTree::DoRedraw()
{
// Redraw list tree.
gVirtualX->ClearWindow(fId);
Draw(0, (Int_t)fHeight);
}
//______________________________________________________________________________
void TGListTree::Draw(Int_t yevent, Int_t hevent)
{
// Draw list tree widget.
TGListTreeItem *item;
Int_t x, y, xbranch;
UInt_t width, height, old_width, old_height;
// Overestimate the expose region to be sure to draw an item that gets
// cut by the region
fExposeTop = yevent - FontHeight(fFont);
fExposeBottom = yevent + hevent + FontHeight(fFont);
old_width = fDefw;
old_height = fDefh;
fDefw = fDefh = 1;
x = fMargin;
y = fMargin;
item = fFirst;
while (item) {
xbranch = -1;
DrawItem(item, x, y, &xbranch, &width, &height);
width += x + fHspacing + fMargin;
if (width > fDefw) fDefw = width;
y += height + fVspacing;
if (item->fFirstchild && item->fOpen)
y = DrawChildren(item->fFirstchild, x, y, xbranch);
item = item->fNextsibling;
}
fDefh = y + fMargin;
if ((old_width != fDefw) || (old_height != fDefh))
((TGCanvas *)GetParent()->GetParent())->Layout();
}
//______________________________________________________________________________
Int_t TGListTree::DrawChildren(TGListTreeItem *item, Int_t x, Int_t y, Int_t xroot)
{
// Draw children of item in list tree.
UInt_t width, height;
Int_t xbranch;
x += fIndent + (Int_t)item->fPicWidth;
while (item) {
xbranch = xroot;
DrawItem(item, x, y, &xbranch, &width, &height);
width += x + fHspacing + fMargin;
if (width > fDefw) fDefw = width;
y += height + fVspacing;
if ((item->fFirstchild) && (item->fOpen))
y = DrawChildren(item->fFirstchild, x, y, xbranch);
item = item->fNextsibling;
}
return y;
}
//______________________________________________________________________________
void TGListTree::DrawItem(TGListTreeItem *item, Int_t x, Int_t y, Int_t *xroot,
UInt_t *retwidth, UInt_t *retheight)
{
// Draw list tree item.
Int_t xpic, ypic, xbranch, ybranch, xtext, ytext, yline, xc;
UInt_t height;
const TGPicture *pic;
// Select the pixmap to use, if any
if (item->fOpen)
pic = item->fOpenPic;
else
pic = item->fClosedPic;
// Compute the height of this line
height = FontHeight(fFont);
xpic = x;
xtext = x + fHspacing + (Int_t)item->fPicWidth;
if (pic) {
if (pic->GetHeight() > height) {
ytext = y + (Int_t)((pic->GetHeight() - height) >> 1);
height = pic->GetHeight();
ypic = y;
} else {
ytext = y;
ypic = y + (Int_t)((height - pic->GetHeight()) >> 1);
}
xbranch = xpic + (Int_t)(item->fPicWidth >> 1);
ybranch = ypic + (Int_t)pic->GetHeight();
yline = ypic + (Int_t)(pic->GetHeight() >> 1);
} else {
ypic = ytext = y;
xbranch = xpic + (Int_t)(item->fPicWidth >> 1);
yline = ybranch = ypic + (Int_t)(height >> 1);
yline = ypic + (Int_t)(height >> 1);
}
// height must be even, otherwise our dashed line wont appear properly
++height; height &= ~1;
// Save the basic graphics info for use by other functions
item->fY = y;
item->fXtext = xtext;
item->fYtext = ytext;
item->fHeight = height;
if ((y+(Int_t)height >= fExposeTop) && (y <= fExposeBottom)) {
if (*xroot >= 0) {
xc = *xroot;
if (item->fNextsibling)
gVirtualX->DrawLine(fId, fLineGC, xc, y, xc, y+height);
else
gVirtualX->DrawLine(fId, fLineGC, xc, y, xc, yline);
TGListTreeItem *p = item->fParent;
while (p) {
xc -= (fIndent + (Int_t)item->fPicWidth);
if (p->fNextsibling)
gVirtualX->DrawLine(fId, fLineGC, xc, y, xc, y+height);
p = p->fParent;
}
gVirtualX->DrawLine(fId, fLineGC, *xroot, yline, xpic/*xbranch*/, yline);
DrawNode(item, *xroot, yline);
}
if (item->fOpen && item->fFirstchild)
gVirtualX->DrawLine(fId, fLineGC, xbranch, ybranch/*yline*/,
xbranch, y+height);
// if (pic)
// pic->Draw(fId, fDrawGC, xpic, ypic);
if (item->fActive || item == fSelected)
item->fOpenPic->Draw(fId, fDrawGC, xpic, ypic);
else
item->fClosedPic->Draw(fId, fDrawGC, xpic, ypic);
DrawItemName(item);
}
*xroot = xbranch;
*retwidth = FontTextWidth(fFont, item->fText) + item->fPicWidth;
*retheight = height;
}
//______________________________________________________________________________
void TGListTree::DrawItemName(TGListTreeItem *item)
{
// Draw name of list tree item.
UInt_t width;
width = FontTextWidth(fFont, item->fText);
if (item->fActive || item == fSelected) {
gVirtualX->SetForeground(fDrawGC, fgDefaultSelectedBackground);
gVirtualX->FillRectangle(fId, fDrawGC,
item->fXtext, item->fYtext, width, FontHeight(fFont));
gVirtualX->SetForeground(fDrawGC, fgBlackPixel);
gVirtualX->DrawString(fId, fHighlightGC,
item->fXtext, item->fYtext + FontAscent(fFont),
item->fText, item->fLength);
} else {
gVirtualX->FillRectangle(fId, fHighlightGC,
item->fXtext, item->fYtext, width, FontHeight(fFont));
gVirtualX->DrawString(fId, fDrawGC,
item->fXtext, item->fYtext + FontAscent(fFont),
item->fText, item->fLength);
}
}
//______________________________________________________________________________
void TGListTree::DrawNode(TGListTreeItem *item, Int_t x, Int_t y)
{
// Draw node (little + in box).
if (item->fFirstchild) {
gVirtualX->DrawLine(fId, fHighlightGC, x, y-2, x, y+2);
gVirtualX->SetForeground(fHighlightGC, fgBlackPixel);
gVirtualX->DrawLine(fId, fHighlightGC, x-2, y, x+2, y);
if (!item->fOpen)
gVirtualX->DrawLine(fId, fHighlightGC, x, y-2, x, y+2);
gVirtualX->SetForeground(fHighlightGC, fGrayPixel);
gVirtualX->DrawLine(fId, fHighlightGC, x-4, y-4, x+4, y-4);
gVirtualX->DrawLine(fId, fHighlightGC, x+4, y-4, x+4, y+4);
gVirtualX->DrawLine(fId, fHighlightGC, x-4, y+4, x+4, y+4);
gVirtualX->DrawLine(fId, fHighlightGC, x-4, y-4, x-4, y+4);
gVirtualX->SetForeground(fHighlightGC, fgWhitePixel);
}
}
//______________________________________________________________________________
void TGListTree::RemoveReference(TGListTreeItem *item)
{
// This function removes the specified item from the linked list.
// It does not do anything with the data contained in the item, though.
// if there exists a previous sibling, just skip over item to be dereferenced
if (item->fPrevsibling) {
item->fPrevsibling->fNextsibling = item->fNextsibling;
if (item->fNextsibling)
item->fNextsibling->fPrevsibling = item->fPrevsibling;
} else {
// if not, then the deleted item is the first item in some branch
if (item->fParent)
item->fParent->fFirstchild = item->fNextsibling;
else
fFirst = item->fNextsibling;
if (item->fNextsibling)
item->fNextsibling->fPrevsibling = 0;
}
}
//______________________________________________________________________________
void TGListTree::PDeleteChildren(TGListTreeItem *item)
{
// Delete children of item from list.
TGListTreeItem *sibling;
while (item) {
if (item->fFirstchild) {
PDeleteChildren(item->fFirstchild);
item->fFirstchild = 0;
}
sibling = item->fNextsibling;
delete item;
item = sibling;
}
}
//______________________________________________________________________________
void TGListTree::InsertChild(TGListTreeItem *parent, TGListTreeItem *item)
{
// Insert child in list.
TGListTreeItem *i;
item->fParent = parent;
item->fNextsibling = item->fPrevsibling = 0;
if (parent) {
if (parent->fFirstchild) {
i = parent->fFirstchild;
while (i->fNextsibling) i = i->fNextsibling;
i->fNextsibling = item;
item->fPrevsibling = i;
} else {
parent->fFirstchild = item;
}
} else { // if parent == 0, this is a top level entry
if (fFirst) {
i = fFirst;
while (i->fNextsibling) i = i->fNextsibling;
i->fNextsibling = item;
item->fPrevsibling = i;
} else {
fFirst = item;
}
}
}
//______________________________________________________________________________
void TGListTree::InsertChildren(TGListTreeItem *parent, TGListTreeItem *item)
{
// Insert a list of ALREADY LINKED children into another list
TGListTreeItem *next, *newnext;
//while (item) {
// next = item->fNextsibling;
// InsertChild(parent, item);
// item = next;
//}
//return;
// Save the reference for the next item in the new list
next = item->fNextsibling;
// Insert the first item in the new list into the existing list
InsertChild(parent, item);
// The first item is inserted, with its prev and next siblings updated
// to fit into the existing list. So, save the existing list reference
newnext = item->fNextsibling;
// Now, mark the first item's next sibling to point back to the new list
item->fNextsibling = next;
// Mark the parents of the new list to the new parent. The order of the
// rest of the new list should be OK, and the second item should still
// point to the first, even though the first was reparented.
while (item->fNextsibling) {
item->fParent = parent;
item = item->fNextsibling;
}
// Fit the end of the new list back into the existing list
item->fNextsibling = newnext;
if (newnext)
newnext->fPrevsibling = item;
}
//______________________________________________________________________________
Int_t TGListTree::SearchChildren(TGListTreeItem *item, Int_t y, Int_t findy,
TGListTreeItem **finditem)
{
// Search child item.
UInt_t height;
const TGPicture *pic;
while (item) {
// Select the pixmap to use, if any
if (item->fOpen)
pic = item->fOpenPic;
else
pic = item->fClosedPic;
// Compute the height of this line
height = FontHeight(fFont);
if (pic && (pic->GetHeight() > height))
height = pic->GetHeight();
if ((findy >= y) && (findy <= y + (Int_t)height)) {
*finditem = item;
return -1;
}
y += (Int_t)height + fVspacing;
if ((item->fFirstchild) && (item->fOpen)) {
y = SearchChildren(item->fFirstchild, y, findy, finditem);
if (*finditem) return -1;
}
item = item->fNextsibling;
}
return y;
}
//______________________________________________________________________________
TGListTreeItem *TGListTree::FindItem(Int_t findy)
{
// Find item at postion findy.
Int_t y;
UInt_t height;
TGListTreeItem *item, *finditem;
const TGPicture *pic;
y = fMargin;
item = fFirst;
finditem = 0;
while (item && !finditem) {
// Select the pixmap to use, if any
if (item->fOpen)
pic = item->fOpenPic;
else
pic = item->fClosedPic;
// Compute the height of this line
height = FontHeight(fFont);
if (pic && (pic->GetHeight() > height))
height = pic->GetHeight();
if ((findy >= y) && (findy <= y + (Int_t)height))
return item;
y += (Int_t)height + fVspacing;
if ((item->fFirstchild) && (item->fOpen)) {
y = SearchChildren(item->fFirstchild, y, findy, &finditem);
//if (finditem) return finditem;
}
item = item->fNextsibling;
}
return finditem;
}
//----- Public Functions
//______________________________________________________________________________
TGListTreeItem *TGListTree::AddItem(TGListTreeItem *parent, const char *string,
const TGPicture *open, const TGPicture *closed)
{
// Add item to list tree. Returns new item.
TGListTreeItem *item;
if (!open) open = fClient->GetPicture("ofolder_t.xpm");
if (!closed) closed = fClient->GetPicture("folder_t.xpm");
item = new TGListTreeItem(fClient, string, open, closed);
InsertChild(parent, item);
//fClient->NeedRedraw(this);
return item;
}
//______________________________________________________________________________
TGListTreeItem *TGListTree::AddItem(TGListTreeItem *parent, const char *string,
void *userData, const TGPicture *open,
const TGPicture *closed)
{
// Add item to list tree. If item with same userData already exists
// don't add it. Returns new item.
TGListTreeItem *item = FindChildByData(parent, userData);
if (!item) {
item = AddItem(parent, string, open, closed);
if (item) item->SetUserData(userData);
}
return item;
}
//______________________________________________________________________________
void TGListTree::RenameItem(TGListTreeItem *item, const char *string)
{
// Rename item in list tree.
item->Rename(string);
//fClient->NeedRedraw(this);
}
//______________________________________________________________________________
Int_t TGListTree::DeleteItem(TGListTreeItem *item)
{
// Delete item from list tree.
if (item->fFirstchild)
PDeleteChildren(item->fFirstchild);
item->fFirstchild = 0;
RemoveReference(item);
if (fSelected == item)
fSelected = 0;
delete item;
//fClient->NeedRedraw(this);
return 1;
}
//______________________________________________________________________________
Int_t TGListTree::RecursiveDeleteItem(TGListTreeItem *item, void *ptr)
{
// Delete item with fUserData == ptr. Search tree downwards starting
// at item.
if (item && ptr) {
if (item->fUserData == ptr)
DeleteItem(item);
else {
if (item->fOpen && item->fFirstchild)
RecursiveDeleteItem(item->fFirstchild, ptr);
RecursiveDeleteItem(item->fNextsibling, ptr);
}
}
return 1;
}
//______________________________________________________________________________
Int_t TGListTree::DeleteChildren(TGListTreeItem *item)
{
// Delete children of item from list.
if (item->fFirstchild)
PDeleteChildren(item->fFirstchild);
item->fFirstchild = 0;
//fClient->NeedRedraw(this);
return 1;
}
//______________________________________________________________________________
Int_t TGListTree::Reparent(TGListTreeItem *item, TGListTreeItem *newparent)
{
// Make newparent the new parent of item.
// Remove the item from its old location.
RemoveReference(item);
// The item is now unattached. Reparent it.
InsertChild(newparent, item);
//fClient->NeedRedraw(this);
return 1;
}
//______________________________________________________________________________
Int_t TGListTree::ReparentChildren(TGListTreeItem *item,
TGListTreeItem *newparent)
{
// Make newparent the new parent of the children of item.
TGListTreeItem *first;
if (item->fFirstchild) {
first = item->fFirstchild;
item->fFirstchild = 0;
InsertChildren(newparent, first);
//fClient->NeedRedraw(this);
return 1;
}
return 0;
}
//______________________________________________________________________________
static Int_t Compare(const void *item1, const void *item2)
{
return strcmp((*((TGListTreeItem **) item1))->GetText(),
(*((TGListTreeItem **) item2))->GetText());
}
//______________________________________________________________________________
Int_t TGListTree::Sort(TGListTreeItem *item)
{
// Sort items starting with item.
TGListTreeItem *first, *parent, **list;
size_t i, count;
// Get first child in list;
while (item->fPrevsibling) item = item->fPrevsibling;
first = item;
parent = first->fParent;
// Count the children
count = 1;
while (item->fNextsibling) item = item->fNextsibling, count++;
if (count <= 1) return 1;
list = new TGListTreeItem* [count];
list[0] = first;
count = 1;
while (first->fNextsibling) {
list[count] = first->fNextsibling;
count++;
first = first->fNextsibling;
}
::qsort(list, count, sizeof(TGListTreeItem*), &::Compare);
list[0]->fPrevsibling = 0;
for (i = 0; i < count; i++) {
if (i < count - 1)
list[i]->fNextsibling = list[i + 1];
if (i > 0)
list[i]->fPrevsibling = list[i - 1];
}
list[count - 1]->fNextsibling = 0;
if (parent)
parent->fFirstchild = list[0];
else
fFirst = list[0];
delete [] list;
//fClient->NeedRedraw(this);
return 1;
}
//______________________________________________________________________________
Int_t TGListTree::SortSiblings(TGListTreeItem *item)
{
// Sort siblings of item.
return Sort(item);
}
//______________________________________________________________________________
Int_t TGListTree::SortChildren(TGListTreeItem *item)
{
// Sort children of item.
TGListTreeItem *first;
if (item) {
first = item->fFirstchild;
if (first)
SortSiblings(first);
} else {
if (fFirst) {
first = fFirst->fFirstchild;
if (first)
SortSiblings(first);
}
}
return 1;
}
//______________________________________________________________________________
TGListTreeItem *TGListTree::FindSiblingByName(TGListTreeItem *item, const char *name)
{
// Find sibling of item by name.
// Get first child in list
if (item) {
while (item->fPrevsibling)
item = item->fPrevsibling;
while (item) {
if (strcmp(item->fText, name) == 0)
return item;
item = item->fNextsibling;
}
return item;
}
return 0;
}
//______________________________________________________________________________
TGListTreeItem *TGListTree::FindSiblingByData(TGListTreeItem *item, void *userData)
{
// Find sibling of item by userData.
// Get first child in list
if (item) {
while (item->fPrevsibling)
item = item->fPrevsibling;
while (item) {
if (item->fUserData == userData)
return item;
item = item->fNextsibling;
}
return item;
}
return 0;
}
//______________________________________________________________________________
TGListTreeItem *TGListTree::FindChildByName(TGListTreeItem *item, const char *name)
{
// Find child of item by name.
// Get first child in list
if (item && item->fFirstchild) {
item = item->fFirstchild;
} else if (!item && fFirst) {
item = fFirst;
} else {
item = 0;
}
while (item) {
if (strcmp(item->fText, name) == 0)
return item;
item = item->fNextsibling;
}
return 0;
}
//______________________________________________________________________________
TGListTreeItem *TGListTree::FindChildByData(TGListTreeItem *item, void *userData)
{
// Find child of item by userData.
// Get first child in list
if (item && item->fFirstchild) {
item = item->fFirstchild;
} else if (!item && fFirst) {
item = fFirst;
} else {
item = 0;
}
while (item) {
if (item->fUserData == userData)
return item;
item = item->fNextsibling;
}
return 0;
}
//______________________________________________________________________________
TGListTreeItem *TGListTree::FindItemByPathname(const char *path)
{
// Find item by pathname. Pathname is in the form of /xx/yy/zz. If zz
// in path /xx/yy is found it returns item, 0 otherwise.
if (!path || !*path) return 0;
const char *p = path, *s;
char dirname[256];
TGListTreeItem *item = 0;
while (1) {
while (*p && *p == '/') p++;
if (!*p) break;
s = strchr(p, '/');
if (!s) {
strcpy(dirname, p);
} else {
strncpy(dirname, p, s-p);
dirname[s-p] = 0;
}
item = FindChildByName(item, dirname);
if (!item || !s) return item;
p = ++s;
}
return 0;
}
//______________________________________________________________________________
void TGListTree::HighlightItem(TGListTreeItem *item)
{
// Highlight item.
UnselectAll(kFALSE);
HighlightItem(item, kTRUE, kFALSE);
//fClient->NeedRedraw(this);
}
//______________________________________________________________________________
void TGListTree::ClearHighlighted()
{
// Un highlight items.
UnselectAll(kFALSE);
//fClient->NeedRedraw(this);
}
//______________________________________________________________________________
void TGListTree::GetPathnameFromItem(TGListTreeItem *item, char *path, Int_t depth)
{
// Get pathname from item. Use depth to limit path name to last
// depth levels. By default depth is not limited.
char tmppath[1024];
*path = '0';
while (item) {
sprintf(tmppath, "/%s%s", item->fText, path);
strcpy(path, tmppath);
item = item->fParent;
if (--depth == 0 && item) {
sprintf(tmppath, "...%s", path);
strcpy(path, tmppath);
return;
}
}
}
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