//*CMZ : 2.23/04 04/10/99 14.43.36 by Rene Brun
//*CMZ : 2.23/02 02/09/99 15.54.26 by Rene Brun
//*CMZ : 2.23/01 24/08/99 09.41.12 by Rene Brun
//*CMZ : 2.20/05 15/12/98 09.17.21 by Rene Brun
//*CMZ : 2.00/12 02/09/98 17.38.50 by Fons Rademakers
//*-- Author : Rene Brun 12/12/94
//*KEEP,CopyRight,T=C.
/*************************************************************************
* Copyright(c) 1995-1999, The ROOT System, All rights reserved. *
* Authors: Rene Brun and Fons Rademakers. *
* *
* For the licensing terms see $ROOTSYS/AA_LICENSE. *
* For the list of contributors see $ROOTSYS/AA_CREDITS. *
*************************************************************************/
//*KEND.
#include <fstream.h>
#include <iostream.h>
//*KEEP,TROOT.
#include "TROOT.h"
//*KEEP,TVirtualPad.
#include "TVirtualPad.h"
//*KEEP,TPolyLine.
#include "TPolyLine.h"
//*KEND.
ClassImp(TPolyLine)
//______________________________________________________________________________
//
// a PolyLine is defined by an array on N points in a 2-D space.
//______________________________________________________________________________
TPolyLine::TPolyLine(): TObject()
{
//*-*-*-*-*-*-*-*-*-*-*PolyLine default constructor*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ============================
fX = 0;
fY = 0;
}
//______________________________________________________________________________
TPolyLine::TPolyLine(Int_t n, Option_t *option)
:TObject(), TAttLine(), TAttFill()
{
//*-*-*-**-*-*PolyLine normal constructor without initialisation*-*-*-*-*-*-*-*
//*-* ==================================================
fN = n;
fX = new Float_t[fN];
fY = new Float_t[fN];
fOption = option;
}
//______________________________________________________________________________
TPolyLine::TPolyLine(Int_t n, Float_t *x, Float_t *y, Option_t *option)
:TObject(), TAttLine(), TAttFill()
{
//*-*-*-*-*-*-*-*-*-*-*PolyLine normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ===========================
fN = n;
fX = new Float_t[fN];
fY = new Float_t[fN];
if (!x || !y) return;
for (Int_t i=0; i<fN;i++) { fX[i] = x[i]; fY[i] = y[i];}
fOption = option;
}
//______________________________________________________________________________
TPolyLine::~TPolyLine()
{
//*-*-*-*-*-*-*-*-*-*-*PolyLine default destructor*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ===========================
if (fX) delete [] fX;
if (fY) delete [] fY;
}
//______________________________________________________________________________
TPolyLine::TPolyLine(const TPolyLine &polyline)
{
((TPolyLine&)polyline).Copy(*this);
}
//______________________________________________________________________________
void TPolyLine::Copy(TObject &obj)
{
//*-*-*-*-*-*-*Copy this polyline to polyline*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ==============================
TObject::Copy(obj);
TAttLine::Copy(((TPolyLine&)obj));
TAttFill::Copy(((TPolyLine&)obj));
((TPolyLine&)obj).fN = fN;
((TPolyLine&)obj).fX = new Float_t[fN];
((TPolyLine&)obj).fY = new Float_t[fN];
for (Int_t i=0; i<fN;i++) {((TPolyLine&)obj).fX[i] = fX[i]; ((TPolyLine&)obj).fY[i] = fY[i];}
((TPolyLine&)obj).fOption = fOption;
}
//______________________________________________________________________________
Int_t TPolyLine::DistancetoPrimitive(Int_t px, Int_t py)
{
//*-*-*-*-*-*-*-*-*Compute distance from point px,py to a polyline*-*-*-*-*-*
//*-* ===============================================
// Compute the closest distance of approach from point px,py to each segment
// of the polyline.
// Returns when the distance found is below DistanceMaximum.
// The distance is computed in pixels units.
//
const Int_t big = 9999;
const Int_t kMaxDiff = 10;
//*-*- check if point is near one of the points
Int_t i, pxp, pyp, d;
Int_t distance = big;
for (i=0;i<fN;i++) {
pxp = gPad->XtoAbsPixel(gPad->XtoPad(fX[i]));
pyp = gPad->YtoAbsPixel(gPad->YtoPad(fY[i]));
d = TMath::Abs(pxp-px) + TMath::Abs(pyp-py);
if (d < distance) distance = d;
}
if (distance < kMaxDiff) return distance;
//*-*- check if point is near one of the connecting lines
for (i=0;i<fN-1;i++) {
d = DistancetoLine(px, py, gPad->XtoPad(fX[i]), gPad->YtoPad(fY[i]), gPad->XtoPad(fX[i+1]), gPad->YtoPad(fY[i+1]));
if (d < distance) distance = d;
}
return distance;
}
//______________________________________________________________________________
void TPolyLine::Draw(Option_t *option)
{
//*-*-*-*-*-*-*-*-*Draw this polyline with its current attributes*-*-*-*-*-*-*
//*-* ==============================================
AppendPad(option);
}
//______________________________________________________________________________
void TPolyLine::DrawPolyLine(Int_t n, Float_t *x, Float_t *y, Option_t *option)
{
//*-*-*-*-*-*-*-*-*Draw this polyline with new coordinates*-*-*-*-*-*-*-*-*-*
//*-* ========================================
TPolyLine *newpolyline = new TPolyLine();
newpolyline->fN =n;
newpolyline->fX = new Float_t[fN];
newpolyline->fY = new Float_t[fN];
for (Int_t i=0; i<fN;i++) { newpolyline->fX[i] = x[i]; newpolyline->fY[i] = y[i];}
TAttLine::Copy(*newpolyline);
TAttFill::Copy(*newpolyline);
newpolyline->fOption = fOption;
newpolyline->SetBit(kCanDelete);
newpolyline->AppendPad(option);
}
//______________________________________________________________________________
void TPolyLine::ExecuteEvent(Int_t event, Int_t px, Int_t py)
{
//*-*-*-*-*-*-*-*-*-*-*Execute action corresponding to one event*-*-*-*
//*-* =========================================
// This member function is called when a polyline is clicked with the locator
//
// If Left button clicked on one of the line end points, this point
// follows the cursor until button is released.
//
// if Middle button clicked, the line is moved parallel to itself
// until the button is released.
//
Int_t i, d;
Float_t xmin, xmax, ymin, ymax, dx, dy, dxr, dyr;
const Int_t kMaxDiff = 10;
static Bool_t MIDDLE;
static Int_t ipoint, pxp, pyp;
static Int_t px1,px2,py1,py2;
static Int_t pxold, pyold, px1old, py1old, px2old, py2old;
static Int_t dpx, dpy;
static Int_t *x=0, *y=0;
if (!gPad->IsEditable()) return;
switch (event) {
case kButton1Down:
gVirtualX->SetLineColor(-1);
TAttLine::Modify(); //Change line attributes only if necessary
px1 = gPad->XtoAbsPixel(gPad->GetX1());
py1 = gPad->YtoAbsPixel(gPad->GetY1());
px2 = gPad->XtoAbsPixel(gPad->GetX2());
py2 = gPad->YtoAbsPixel(gPad->GetY2());
ipoint = -1;
if (x || y) break;
x = new Int_t[fN+1];
y = new Int_t[fN+1];
for (i=0;i<fN;i++) {
pxp = gPad->XtoAbsPixel(gPad->XtoPad(fX[i]));
pyp = gPad->YtoAbsPixel(gPad->YtoPad(fY[i]));
gVirtualX->DrawLine(pxp-4, pyp-4, pxp+4, pyp-4);
gVirtualX->DrawLine(pxp+4, pyp-4, pxp+4, pyp+4);
gVirtualX->DrawLine(pxp+4, pyp+4, pxp-4, pyp+4);
gVirtualX->DrawLine(pxp-4, pyp+4, pxp-4, pyp-4);
x[i] = pxp;
y[i] = pyp;
d = TMath::Abs(pxp-px) + TMath::Abs(pyp-py);
if (d < kMaxDiff) ipoint =i;
}
dpx = 0;
dpy = 0;
pxold = px;
pyold = py;
if (ipoint < 0) return;
if (ipoint == 0) {
px1old = 0;
py1old = 0;
px2old = gPad->XtoAbsPixel(fX[1]);
py2old = gPad->YtoAbsPixel(fY[1]);
} else if (ipoint == fN-1) {
px1old = gPad->XtoAbsPixel(gPad->XtoPad(fX[fN-2]));
py1old = gPad->YtoAbsPixel(gPad->YtoPad(fY[fN-2]));
px2old = 0;
py2old = 0;
} else {
px1old = gPad->XtoAbsPixel(gPad->XtoPad(fX[ipoint-1]));
py1old = gPad->YtoAbsPixel(gPad->YtoPad(fY[ipoint-1]));
px2old = gPad->XtoAbsPixel(gPad->XtoPad(fX[ipoint+1]));
py2old = gPad->YtoAbsPixel(gPad->YtoPad(fY[ipoint+1]));
}
pxold = gPad->XtoAbsPixel(gPad->XtoPad(fX[ipoint]));
pyold = gPad->YtoAbsPixel(gPad->YtoPad(fY[ipoint]));
break;
case kMouseMotion:
MIDDLE = kTRUE;
for (i=0;i<fN;i++) {
pxp = gPad->XtoAbsPixel(gPad->XtoPad(fX[i]));
pyp = gPad->YtoAbsPixel(gPad->YtoPad(fY[i]));
d = TMath::Abs(pxp-px) + TMath::Abs(pyp-py);
if (d < kMaxDiff) MIDDLE = kFALSE;
}
//*-*- check if point is close to an axis
if (MIDDLE) gPad->SetCursor(kMove);
else gPad->SetCursor(kHand);
break;
case kButton1Motion:
if (MIDDLE) {
for(i=0;i<fN-1;i++) {
gVirtualX->DrawLine(x[i]+dpx, y[i]+dpy, x[i+1]+dpx, y[i+1]+dpy);
pxp = x[i]+dpx;
pyp = y[i]+dpy;
gVirtualX->DrawLine(pxp-4, pyp-4, pxp+4, pyp-4);
gVirtualX->DrawLine(pxp+4, pyp-4, pxp+4, pyp+4);
gVirtualX->DrawLine(pxp+4, pyp+4, pxp-4, pyp+4);
gVirtualX->DrawLine(pxp-4, pyp+4, pxp-4, pyp-4);
}
pxp = x[fN-1]+dpx;
pyp = y[fN-1]+dpy;
gVirtualX->DrawLine(pxp-4, pyp-4, pxp+4, pyp-4);
gVirtualX->DrawLine(pxp+4, pyp-4, pxp+4, pyp+4);
gVirtualX->DrawLine(pxp+4, pyp+4, pxp-4, pyp+4);
gVirtualX->DrawLine(pxp-4, pyp+4, pxp-4, pyp-4);
dpx += px - pxold;
dpy += py - pyold;
pxold = px;
pyold = py;
for(i=0;i<fN-1;i++) {
gVirtualX->DrawLine(x[i]+dpx, y[i]+dpy, x[i+1]+dpx, y[i+1]+dpy);
pxp = x[i]+dpx;
pyp = y[i]+dpy;
gVirtualX->DrawLine(pxp-4, pyp-4, pxp+4, pyp-4);
gVirtualX->DrawLine(pxp+4, pyp-4, pxp+4, pyp+4);
gVirtualX->DrawLine(pxp+4, pyp+4, pxp-4, pyp+4);
gVirtualX->DrawLine(pxp-4, pyp+4, pxp-4, pyp-4);
}
pxp = x[fN-1]+dpx;
pyp = y[fN-1]+dpy;
gVirtualX->DrawLine(pxp-4, pyp-4, pxp+4, pyp-4);
gVirtualX->DrawLine(pxp+4, pyp-4, pxp+4, pyp+4);
gVirtualX->DrawLine(pxp+4, pyp+4, pxp-4, pyp+4);
gVirtualX->DrawLine(pxp-4, pyp+4, pxp-4, pyp-4);
} else {
if (px1old) gVirtualX->DrawLine(px1old, py1old, pxold, pyold);
if (px2old) gVirtualX->DrawLine(pxold, pyold, px2old, py2old);
gVirtualX->DrawLine(pxold-4, pyold-4, pxold+4, pyold-4);
gVirtualX->DrawLine(pxold+4, pyold-4, pxold+4, pyold+4);
gVirtualX->DrawLine(pxold+4, pyold+4, pxold-4, pyold+4);
gVirtualX->DrawLine(pxold-4, pyold+4, pxold-4, pyold-4);
pxold = px;
pxold = TMath::Max(pxold, px1);
pxold = TMath::Min(pxold, px2);
pyold = py;
pyold = TMath::Max(pyold, py2);
pyold = TMath::Min(pyold, py1);
if (px1old) gVirtualX->DrawLine(px1old, py1old, pxold, pyold);
if (px2old) gVirtualX->DrawLine(pxold, pyold, px2old, py2old);
gVirtualX->DrawLine(pxold-4, pyold-4, pxold+4, pyold-4);
gVirtualX->DrawLine(pxold+4, pyold-4, pxold+4, pyold+4);
gVirtualX->DrawLine(pxold+4, pyold+4, pxold-4, pyold+4);
gVirtualX->DrawLine(pxold-4, pyold+4, pxold-4, pyold-4);
}
break;
case kButton1Up:
//*-*- Compute x,y range
xmin = gPad->GetUxmin();
xmax = gPad->GetUxmax();
ymin = gPad->GetUymin();
ymax = gPad->GetUymax();
dx = xmax-xmin;
dy = ymax-ymin;
dxr = dx/(1 - gPad->GetLeftMargin() - gPad->GetRightMargin());
dyr = dy/(1 - gPad->GetBottomMargin() - gPad->GetTopMargin());
// Range() could change the size of the pad pixmap and therefore should
// be called before the other paint routines
gPad->Range(xmin - dxr*gPad->GetLeftMargin(),
ymin - dyr*gPad->GetBottomMargin(),
xmax + dxr*gPad->GetRightMargin(),
ymax + dyr*gPad->GetTopMargin());
gPad->RangeAxis(xmin, ymin, xmax, ymax);
if (MIDDLE) {
for(i=0;i<fN;i++) {
fX[i] = gPad->PadtoX(gPad->AbsPixeltoX(x[i]+dpx));
fY[i] = gPad->PadtoY(gPad->AbsPixeltoY(y[i]+dpy));
}
} else {
fX[ipoint] = gPad->PadtoX(gPad->AbsPixeltoX(pxold));
fY[ipoint] = gPad->PadtoY(gPad->AbsPixeltoY(pyold));
}
delete [] x; x = 0;
delete [] y; y = 0;
gPad->Modified(kTRUE);
gVirtualX->SetLineColor(-1);
}
}
//______________________________________________________________________________
void TPolyLine::ls(Option_t *)
{
//*-*-*-*-*-*-*-*-*-*List this polyline with its attributes*-*-*-*-*-*-*-*-*
//*-* ======================================
IndentLevel();
printf("TPolyLine N=%dn",fN);
}
//______________________________________________________________________________
void TPolyLine::Paint(Option_t *option)
{
//*-*-*-*-*-*-*-*-*Paint this polyline with its current attributes*-*-*-*-*-*-*
//*-* ===============================================
PaintPolyLine(fN, fX, fY, option);
}
//______________________________________________________________________________
void TPolyLine::PaintPolyLine(Int_t n, Float_t *x, Float_t *y, Option_t *option)
{
//*-*-*-*-*-*-*-*-*Draw this polyline with new coordinates*-*-*-*-*-*-*-*-*-*
//*-* =======================================
TAttLine::Modify(); //Change line attributes only if necessary
TAttFill::Modify(); //Change fill area attributes only if necessary
gPad->PaintPolyLine(n,x,y,option);
}
//______________________________________________________________________________
void TPolyLine::PaintPolyLineNDC(Int_t n, Float_t *x, Float_t *y, Option_t *option)
{
//*-*-*-*-*-*-*-*-*Draw this polyline with new coordinates in NDC*-*-*-*-*-*-*
//*-* ==============================================
TAttLine::Modify(); //Change line attributes only if necessary
TAttFill::Modify(); //Change fill area attributes only if necessary
gPad->PaintPolyLineNDC(n,x,y,option);
}
//______________________________________________________________________________
void TPolyLine::Print(Option_t *)
{
//*-*-*-*-*-*-*-*-*Dump this polyline with its attributes*-*-*-*-*-*-*-*-*-*
//*-* ======================================
printf("PolyLine N=%dn",fN);
}
//______________________________________________________________________________
void TPolyLine::SavePrimitive(ofstream &out, Option_t *)
{
// Save primitive as a C++ statement(s) on output stream out
char quote = '"';
out<<" "<<endl;
out<<" Float_t *dum = 0;"<<endl;
if (gROOT->ClassSaved(TPolyLine::Class())) {
out<<" ";
} else {
out<<" TPolyLine *";
}
out<<"pline = new TPolyLine("<<fN<<",dum,dum,"<<quote<<fOption<<quote<<");"<<endl;
SaveFillAttributes(out,"pline",0,1001);
SaveLineAttributes(out,"pline",1,1,1);
for (Int_t i=0;i<fN;i++) {
out<<" pline->SetPoint("<<i<<","<<fX[i]<<","<<fY[i]<<");"<<endl;
}
out<<" pline->Draw();"<<endl;
}
//______________________________________________________________________________
void TPolyLine::SetPoint(Int_t point, Float_t x, Float_t y)
{
//*-*-*-*-*-*-*-*-*-*-*-*Initialize one point of the polyline*-*-*-*-*-*-*-*-*
//*-* ====================================
if (point < 0 || point >= fN) return;
fX[point] = x;
fY[point] = y;
}
//______________________________________________________________________________
void TPolyLine::SetPolyLine(Int_t n, Float_t *x, Float_t *y, Option_t *option)
{
//*-*-*-*-*-*-*-*-*-*-*-*Set new values for this polyline*-*-*-*-*-*-*-*-*-*
//*-* ================================
fN =n;
if (fX) delete [] fX;
if (fY) delete [] fY;
fX = new Float_t[fN];
fY = new Float_t[fN];
for (Int_t i=0; i<fN;i++) {
if (x) fX[i] = x[i];
if (y) fY[i] = y[i];
}
fOption = option;
}
//_______________________________________________________________________
void TPolyLine::Streamer(TBuffer &b)
{
//*-*-*-*-*-*-*-*-*Stream a class object*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* =========================================
if (b.IsReading()) {
b.ReadVersion(); //Version_t v = b.ReadVersion();
TObject::Streamer(b);
TAttLine::Streamer(b);
TAttFill::Streamer(b);
b >> fN;
fX = new Float_t[fN];
fY = new Float_t[fN];
b.ReadFastArray(fX,fN);
b.ReadFastArray(fY,fN);
fOption.Streamer(b);
} else {
b.WriteVersion(TPolyLine::IsA());
TObject::Streamer(b);
TAttLine::Streamer(b);
TAttFill::Streamer(b);
b << fN;
b.WriteFastArray(fX,fN);
b.WriteFastArray(fY,fN);
fOption.Streamer(b);
}
}
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