//*CMZ : 1.03/09 07/12/97 23.44.40 by Fons Rademakers
//*-- Author : Piotr Golonka 31/07/97
//*KEEP,CopyRight,T=C.
/*************************************************************************
* Copyright(c) 1995-1999, The ROOT System, All rights reserved. *
* Authors: Rene Brun and Fons Rademakers. *
* *
* For the licensing terms see $ROOTSYS/AA_LICENSE. *
* For the list of contributors see $ROOTSYS/AA_CREDITS. *
*************************************************************************/
//*KEND.
//////////////////////////////////////////////////////////////////////////
// //
// TToggleGroup //
// //
// This class defines check-box facility for TToggle objects //
// It is used in context menu "selectors" for picking up a value. //
// //
//////////////////////////////////////////////////////////////////////////
//*KEEP,TClass.
#include "TClass.h"
//*KEEP,TMethod.
#include "TMethod.h"
//*KEEP,TToggleGroup,T=C++.
#include "TToggleGroup.h"
//*KEND.
ClassImp(TToggleGroup)
//______________________________________________________________________________
TToggleGroup::TToggleGroup()
{
fSelected = 0;
fToggles = new TOrdCollection();
}
//______________________________________________________________________________
TToggleGroup::~TToggleGroup()
{
// Deletes togglegroup but does not disposes toggled objects!
delete fToggles;
}
//______________________________________________________________________________
Int_t TToggleGroup::Add(TToggle *t, Bool_t select)
{
if (t) {
fToggles->AddLast(t);
if (select)
Select(t);
return IndexOf(t);
} else
return (-1);
}
//______________________________________________________________________________
Int_t TToggleGroup::InsertAt(TToggle *t, Int_t pos,Bool_t select)
{
if (t) {
fToggles->AddAt(t,pos);
if (select)
Select(t);
return IndexOf(t);
} else
return (-1);
}
//______________________________________________________________________________
void TToggleGroup::Select(Int_t idx)
{
TToggle *sel = At(idx);
if (sel)
Select(sel);
}
//______________________________________________________________________________
void TToggleGroup::Select(TToggle *t)
{
TIter next(fToggles);
TToggle *i = 0;
// Untoggle toggled , and toggle this one if it's present on a list!
while ((i = (TToggle*)next()))
if ( i->GetState() || (i==t) )
i->Toggle();
}
//______________________________________________________________________________
void TToggleGroup::DeleteAll()
{
// Disposes of all objects and clears array
fToggles->Delete();
}
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