TColor
class description - source file - inheritance tree
public:
TColor TColor(Int_t color, Float_t r, Float_t g, Float_t b, const char* name)
TColor TColor()
TColor TColor(const TColor& color)
virtual void ~TColor()
TClass* Class()
virtual void Copy(TObject& color)
Float_t GetBlue()
Float_t GetGreen()
virtual void GetHLS(Float_t& h, Float_t& l, Float_t& s)
Float_t GetHue()
Float_t GetLight()
Int_t GetNumber()
Float_t GetRed()
virtual void GetRGB(Float_t& r, Float_t& g, Float_t& b)
Float_t GetSaturation()
virtual void HLStoRGB(Float_t h, Float_t l, Float_t s, Float_t& r, Float_t& g, Float_t& b)
Float_t HLStoRGB1(Float_t rn1, Float_t rn2, Float_t huei)
virtual TClass* IsA() const
virtual void ls(Option_t* option)
virtual void Print(Option_t* option)
virtual void RGBtoHLS(Float_t r, Float_t g, Float_t b, Float_t& h, Float_t& l, Float_t& s)
virtual void SetNumber(Int_t number)
virtual void SetRGB(Float_t r, Float_t g, Float_t b)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
private:
Int_t fNumber color number identifier
Float_t fRed Fraction of Red
Float_t fGreen Fraction of Green
Float_t fBlue Fraction of Blue
Float_t fHue Hue
Float_t fLight Light
Float_t fSaturation Saturation
*-*-*-*-*-*-*-*-*-*-*-*-* C O L O R class *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* =================
At initialisation time, a table of colors is generated when
the first Canvas constructor is called.
This linked list can be accessed from the ROOT object
(see TROOT::GetListOfColors).
When a color is defined, two "companion" colors are also defined:
- the dark version (color_index + 100)
- the bright version (color_index + 150)
The dark and bright color are used to give 3-D effects when drawing
various boxes (see TWbox, TPave, TPaveText, TPaveLabel,etc).
This is the list of currently supported basic colors.
(here dark and bright colors are not shown).
/*
*/
TColor(): TNamed()
*-*-*-*-*-*-*-*-*-*-*Color default constructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* =========================
TColor(Int_t color, Float_t r, Float_t g, Float_t b, const Text_t *name)
:TNamed(name,"")
*-*-*-*-*-*-*-*-*-*-*Color normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* =======================
-
Initialize a color structure.
Compute the RGB and HLS parameters
~TColor()
*-*-*-*-*-*-*-*-*-*-*Color default destructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* ========================
TColor(const TColor &color)
void Copy(TObject &obj)
*-*-*-*-*-*-*-*-*-*-*Copy this color to color*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* ========================
void HLStoRGB(Float_t hue, Float_t light, Float_t satur, Float_t &r, Float_t &g, Float_t &b)
*-*-*-*-*-*-*-*Compute HLS from RGB*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* ====================
- See HIGZ routine IGHTOR
Float_t HLStoRGB1(Float_t rn1, Float_t rn2, Float_t huei)
*-*-*-*-*-*-*-*Auxiliary to HLStoRGB*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* =====================
See HIGZ routine IGHR01
void ls(Option_t *)
*-*-*-*-*-*-*-*-*-*-*-*List this color with its attributes*-*-*-*-*-*-*-*-*
*-* ===================================
void Print(Option_t *)
*-*-*-*-*-*-*-*-*-*-*Dump this color with its attributes*-*-*-*-*-*-*-*-*-*
*-* ===================================
void RGBtoHLS(Float_t r, Float_t g, Float_t b, Float_t &hue, Float_t &light, Float_t &satur )
*-*-*-*-*-*-*-*-*-*-*Compute HLS from RGB*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* ====================
void SetRGB(Float_t r, Float_t g, Float_t b)
*-*-*-*-*-*-*-*Initialize this color and its assosiated colors*-*-*-*-*-*-*
*-* ===============================================
Inline Functions
void GetRGB(Float_t& r, Float_t& g, Float_t& b)
void GetHLS(Float_t& h, Float_t& l, Float_t& s)
Int_t GetNumber()
Float_t GetRed()
Float_t GetGreen()
Float_t GetBlue()
Float_t GetHue()
Float_t GetLight()
Float_t GetSaturation()
void SetNumber(Int_t number)
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
Author: Rene Brun 12/12/94
Last update: 2.23/02 03/09/99 12.06.29 by Rene Brun
Copyright (c) 1995-1999, The ROOT System, All rights reserved. *
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