//*CMZ :  2.23/03 09/09/99  22.25.10  by  Fons Rademakers
//*-- Author :    Fons Rademakers   08/09/99

//*KEEP,CopyRight,T=C.
/*************************************************************************
 * Copyright(c) 1995-1999, The ROOT System, All rights reserved.         *
 * Authors: Rene Brun and Fons Rademakers.                               *
 *                                                                       *
 * For the licensing terms see $ROOTSYS/AA_LICENSE.                      *
 * For the list of contributors see $ROOTSYS/AA_CREDITS.                 *
 *************************************************************************/
//*KEND.

//////////////////////////////////////////////////////////////////////////
//                                                                      //
// TAtt3D                                                               //
//                                                                      //
// Use this attribute class when an object should have 3D capabilities. //
//                                                                      //
//////////////////////////////////////////////////////////////////////////

//*KEEP,TAtt3D.
#include "TAtt3D.h"
//*KEND.


ClassImp(TAtt3D)

//______________________________________________________________________________
 void TAtt3D::Sizeof3D() const
{
   // Set total size of this 3D object (used by X3D interface).

   return;
}


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