//*CMZ : 2.23/03 09/09/99 22.25.10 by Fons Rademakers
//*-- Author : Fons Rademakers 08/09/99
//*KEEP,CopyRight,T=C.
/*************************************************************************
* Copyright(c) 1995-1999, The ROOT System, All rights reserved. *
* Authors: Rene Brun and Fons Rademakers. *
* *
* For the licensing terms see $ROOTSYS/AA_LICENSE. *
* For the list of contributors see $ROOTSYS/AA_CREDITS. *
*************************************************************************/
//*KEND.
//////////////////////////////////////////////////////////////////////////
// //
// TAtt3D //
// //
// Use this attribute class when an object should have 3D capabilities. //
// //
//////////////////////////////////////////////////////////////////////////
//*KEEP,TAtt3D.
#include "TAtt3D.h"
//*KEND.
ClassImp(TAtt3D)
//______________________________________________________________________________
void TAtt3D::Sizeof3D() const
{
// Set total size of this 3D object (used by X3D interface).
return;
}
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