//*CMZ : 2.23/07 27/10/99 10.47.27 by Fons Rademakers
//*CMZ : 2.23/01 26/08/99 12.42.22 by Rene Brun
//*CMZ : 2.22/01 26/04/99 12.08.46 by Rene Brun
//*CMZ : 2.21/07 05/03/99 19.22.41 by Rene Brun
//*CMZ : 2.21/06 16/02/99 18.41.13 by Fons Rademakers
//*-- Author : Rene Brun 11/02/96
//*KEEP,CopyRight,T=C.
/*************************************************************************
* Copyright(c) 1995-1999, The ROOT System, All rights reserved. *
* Authors: Rene Brun and Fons Rademakers. *
* *
* For the licensing terms see $ROOTSYS/AA_LICENSE. *
* For the list of contributors see $ROOTSYS/AA_CREDITS. *
*************************************************************************/
//*KEND.
//////////////////////////////////////////////////////////////////////////
// //
// An array of clone (identical) objects. Memory for the objects //
// stored in the array is allocated only once in the lifetime of the //
// clones array. All objects must be of the same class. For the rest //
// this class has the same properties as TObjArray. //
// //
// To reduce the very large number of new and delete calls in large //
// loops like this (O(100000) x O(10000) times new/delete): //
// //
// TObjArray a(10000); //
// while (TEvent *ev = (TEvent *)next()) { // O(100000) events //
// for (int i = 0; i < ev->Ntracks; i++) { // O(10000) tracks //
// a[i] = new TTrack(x,y,z,...); //
// ... //
// ... //
// } //
// ... //
// a.Delete(); //
// } //
// //
// One better uses a TClonesArray which reduces the number of //
// new/delete calls to only O(10000): //
// //
// TCloneArray a("TTrack", 10000); //
// while (TEvent *ev = (TEvent *)next()) { // O(100000) events //
// for (int i = 0; i < ev->Ntracks; i++) { // O(10000) tracks //
// new(a[i]) TTrack(x,y,z,...); //
// ... //
// ... //
// } //
// ... //
// a.Delete(); //
// } //
// //
// Considering that a new/delete costs about 70 mus, O(10^9) //
// new/deletes will save about 19 hours. //
// //
//////////////////////////////////////////////////////////////////////////
//*KEEP,TClonesArray,T=C++.
#include "TClonesArray.h"
//*KEEP,TMath.
#include "TMath.h"
//*KEEP,TError.
#include "TError.h"
//*KEEP,TClass.
#include "TClass.h"
//*KEEP,TROOT.
#include "TROOT.h"
//*KEEP,TObjectTable.
#include "TObjectTable.h"
//*KEND.
ClassImp(TClonesArray)
//______________________________________________________________________________
TClonesArray::TClonesArray() : TObjArray()
{
fClass = 0;
fKeep = 0;
}
//______________________________________________________________________________
TClonesArray::TClonesArray(const Text_t *classname, Int_t s, Bool_t) : TObjArray(s)
{
// Create an array of clone objects of classname. The class must inherit from
// TObject. If the class defines an own operator delete(), make sure that
// it looks like this:
//
// void MyClass::operator delete(void *vp)
// {
// if ((Long_t) vp != TObject::GetDtorOnly())
// ::operator delete(vp); // delete space
// else
// TObject::SetDtorOnly(0);
// }
//
// The third argument is not used anymore and only there for backward
// compatibility reasons.
if (!gROOT)
::Fatal("TClonesArray::TClonesArray", "ROOT system not initialized");
fKeep = 0;
fClass = gROOT->GetClass(classname);
if (!fClass) {
Error("TClonesArray", "%s is not a valid class name", classname);
return;
}
if (!fClass->InheritsFrom(TObject::Class())) {
Error("TClonesArray", "%s does not inherit from TObject", classname);
return;
}
fKeep = new TObjArray(s);
}
//______________________________________________________________________________
TClonesArray::~TClonesArray()
{
// Delete a clones array.
if (fKeep) {
for (Int_t i = 0; i < fKeep->fSize; i++) {
// remove any possible entries from the ObjectTable
if (TObject::GetObjectStat() && gObjectTable)
gObjectTable->RemoveQuietly(fKeep->fCont[i]);
::operator delete(fKeep->fCont[i]);
}
}
SafeDelete(fKeep);
}
//______________________________________________________________________________
void TClonesArray::Compress()
{
// Remove empty slots from array.
Int_t j = 0, je = 0;
TObject **tmp = new TObject* [fSize];
for (Int_t i = 0; i < fSize; i++) {
if (fCont[i]) {
fCont[j] = fCont[i];
fKeep->fCont[j] = fKeep->fCont[i];
j++;
} else {
tmp[je] = fKeep->fCont[i];
je++;
}
}
fLast = j - 1;
Int_t jf = 0;
for ( ; j < fSize; j++) {
fCont[j] = 0;
fKeep->fCont[j] = tmp[jf];
jf++;
}
delete [] tmp;
Assert(je == jf);
}
//______________________________________________________________________________
void TClonesArray::Clear(Option_t *)
{
// Clear the clones array. Only use this routine when your objects don't
// allocate memory since it will not call the object dtors.
TObjArray::Clear();
}
//______________________________________________________________________________
void TClonesArray::Delete(Option_t *)
{
// Clear the clones array. Use this routine when your objects allocate
// memory (e.g. objects inheriting from TNamed or containing TStrings
// allocate memory). If not you better use Clear() since if is faster.
for (Int_t i = 0; i < fSize; i++)
if (fCont[i] && fCont[i]->TestBit(kNotDeleted)) {
// Tell custom operator delete() not to delete space when
// object fCont[i] is deleted. Only destructors are called
// for this object.
TObject::SetDtorOnly(fCont[i]);
delete fCont[i];
}
TObjArray::Clear();
}
//______________________________________________________________________________
void TClonesArray::Expand(Int_t newSize)
{
// Expand or shrink the array to newSize elements.
if (newSize < 0) {
Error ("Expand", "newSize must be positive (%d)", newSize);
return;
}
if (newSize == fSize)
return;
if (newSize < fSize) {
// release allocated space in fKeep and set to 0 so
// Expand() will shrink correctly
for (int i = newSize; i < fSize; i++)
if (fKeep->fCont[i]) {
if (TObject::GetObjectStat() && gObjectTable)
gObjectTable->RemoveQuietly(fKeep->fCont[i]);
::operator delete(fKeep->fCont[i]);
fKeep->fCont[i] = 0;
}
}
TObjArray::Expand(newSize);
fKeep->Expand(newSize);
}
//______________________________________________________________________________
void TClonesArray::ExpandCreate(Int_t n)
{
// Expand or shrink the array to n elements and create the clone
// objects by caling their default ctor. If n is less than the current size
// the array is shrinked and the allocated space is freed.
// This routine is typically used to create a clonesarray into which
// one can directly copy object data without going via the
// "new (arr[i]) MyObj()" (i.e. the vtbl is already set correctly).
// This routine is used in the TTree mechanism.
if (n < 0) {
Error("ExpandCreate", "n must be positive (%d)", n);
return ;
}
if (n > fSize)
Expand(TMath::Max(n, GrowBy(fSize)));
Int_t i;
for (i = 0; i < n; i++) {
if (!fKeep->fCont[i])
fKeep->fCont[i] = (TObject*)fClass->New();
fCont[i] = fKeep->fCont[i];
}
/*
//this function is currently only called by TBranchClones::GetEntry
//the following lines have been commented (not necessary for getEvent)
for (i = n; i < fSize; i++)
if (fKeep->fCont[i]) {
if (TObject::GetObjectStat() && gObjectTable)
gObjectTable->RemoveQuietly(fKeep->fCont[i]);
::operator delete(fKeep->fCont[i]);
fKeep->fCont[i] = 0;
}
*/
fLast = n - 1;
Changed();
}
//______________________________________________________________________________
TObject *TClonesArray::RemoveAt(Int_t idx)
{
// Remove object at index idx.
if (!BoundsOk("RemoveAt", idx)) return 0;
int i = idx-fLowerBound;
if (fCont[i] && fCont[i]->TestBit(kNotDeleted)) {
// Tell custom operator delete() not to delete space when
// object fCont[i] is deleted. Only destructors are called
// for this object.
TObject::SetDtorOnly(fCont[i]);
delete fCont[i];
}
if (fCont[i]) {
fCont[i] = 0;
fLast = -2;
Changed();
}
return 0;
}
//______________________________________________________________________________
TObject *TClonesArray::Remove(TObject *obj)
{
// Remove object from array.
if (!obj) return 0;
Int_t i = IndexOf(obj) - fLowerBound;
if (i == -1) return 0;
if (fCont[i] && fCont[i]->TestBit(kNotDeleted)) {
// Tell custom operator delete() not to delete space when
// object fCont[i] is deleted. Only destructors are called
// for this object.
TObject::SetDtorOnly(fCont[i]);
delete fCont[i];
}
fCont[i] = 0;
fLast = -2;
Changed();
return obj;
}
//______________________________________________________________________________
void TClonesArray::Sort(Int_t upto)
{
// If objects in array are sortable (i.e. IsSortable() returns true
// for all objects) then sort array.
if (GetAbsLast() == -1 || fSorted) return;
for (Int_t i = 0; i < fSize; i++)
if (fCont[i]) {
if (!fCont[i]->IsSortable()) {
Error("Sort", "objects in array are not sortable");
return;
}
}
QSort(fCont, fKeep->fCont, 0, TMath::Min(fSize, upto-fLowerBound));
fLast = -2;
fSorted = kTRUE;
}
//_______________________________________________________________________
void TClonesArray::Streamer(TBuffer &b)
{
// Write all objects in array to the I/O buffer. ATTENTION: empty slots
// are also stored (using one byte per slot). If you don't want this
// use a TOrdCollection or TList.
Int_t nobjects;
char nch;
TString s;
if (b.IsReading()) {
b.ReadVersion(); // Version_t v = b.ReadVersion();
s.Streamer(b);
TClass *cl = gROOT->GetClass(s.Data());
b >> nobjects;
if (nobjects < 0)
nobjects = -nobjects; // still there for backward compatibility
b >> fLowerBound;
if (fClass == 0 && fKeep == 0) {
fClass = cl;
fKeep = new TObjArray(nobjects);
Expand(nobjects);
}
if (cl != fClass) {
Error("Streamer", "expecting objects of type %s, finding objects"
" of type %s", fClass->GetName(), cl->GetName());
return;
}
// make sure there are enough slots in the fKeep array
if (fKeep->GetSize() < nobjects)
Expand(nobjects);
for (Int_t i = 0; i < nobjects; i++) {
b >> nch;
if (nch) {
if (!fKeep->fCont[i])
fKeep->fCont[i] = (TObject*)fClass->New();
fCont[i] = fKeep->fCont[i];
fKeep->fCont[i]->Streamer(b);
fLast = i;
}
}
Changed();
} else {
b.WriteVersion(TClonesArray::IsA());
s = fClass->GetName();
s.Streamer(b);
nobjects = GetEntriesFast();
b << nobjects;
b << fLowerBound;
for (Int_t i = 0; i < nobjects; i++) {
if (!fCont[i]) {
nch = 0;
b << nch;
} else {
nch = 1;
b << nch;
fCont[i]->Streamer(b);
}
}
}
}
//______________________________________________________________________________
TObject *&TClonesArray::operator[](Int_t idx)
{
// Return pointer to reserved area in which a new object of clones
// class can be constructed. This operator should not be used for
// lefthand side assignments, like a[2] = xxx. Only like,
// new (a[2]) myClass, or xxx = a[2]. To remove elements from
// the clones array use Remove() or RemoveAt().
if (idx < 0) {
Error("operator[]", "out of bounds at %d in %x", idx, this);
return fCont[0];
}
if (!fClass) {
Error("operator[]", "invalid class specified in TClonesArray ctor");
return fCont[0];
}
if (idx >= fSize)
Expand(TMath::Max(idx+1, GrowBy(fSize)));
if (!fKeep->fCont[idx])
fKeep->fCont[idx] = (TObject*)::operator new(fClass->Size());
fCont[idx] = fKeep->fCont[idx];
fLast = TMath::Max(idx, GetAbsLast());
Changed();
return fCont[idx];
}
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