//*CMZ : 2.22/01 26/04/99 11.51.22 by Rene Brun
//*CMZ : 2.21/08 17/03/99 18.09.58 by Rene Brun
//*CMZ : 2.21/01 03/03/99 14.18.31 by Rene Brun
//*CMZ : 2.20/04 09/12/98 19.25.22 by Rene Brun
//*-- Author : Rene Brun 11/02/97
//*KEEP,CopyRight,T=C.
/*************************************************************************
* Copyright(c) 1995-1999, The ROOT System, All rights reserved. *
* Authors: Rene Brun and Fons Rademakers. *
* *
* For the licensing terms see $ROOTSYS/AA_LICENSE. *
* For the list of contributors see $ROOTSYS/AA_CREDITS. *
*************************************************************************/
//*KEND.
//////////////////////////////////////////////////////////////////////////
// //
// A TEventList object is a list of selected events (entries) in a TTree//
// //
// A TEventList is automatically generated by TTree::Draw: example //
// tree->Draw(">>elist1","x<0 && y> 0"); //
// In this example, a TEventList object named "elist1" will be //
// generated. (Previous contents are overwritten). //
// tree->Draw(">>+elist1","x<0 && y> 0"); //
// In this example, selected entries are added to the list. //
// //
// The TEventList object is added to the list of objects in the current //
// directory. //
// Use TTree:SetEventList(TEventList *list) to inform TTree that you //
// want to use the list as input. The following code gets a pointer to //
// the TEventList object created in the above commands: //
// TEventList *list = (TEventList*)gDirectory->Get("elist1"); //
// //
// Use function Enter to enter an element in the list //
// The function Add may be used to merge two lists. //
// The function Subtract may be used to subtract two lists. //
// The function Reset may be used to reset a list. //
// Use TEventList::Print(option) to print the contents. //
// (option "all" prints all the list entries). //
// Operators + and - correspond to functions Add and Subtract. //
// A TEventList object can be saved on a file via the Write function. //
// //
//////////////////////////////////////////////////////////////////////////
//*KEEP,TEventList,T=C++.
#include "TEventList.h"
//*KEEP,TTree.
#include "TTree.h"
//*KEEP,TFile.
#include "TFile.h"
//*KEEP,TMath.
#include "TMath.h"
//*KEND.
ClassImp(TEventList)
//______________________________________________________________________________
TEventList::TEventList(): TNamed()
{
//*-*-*-*-*-*Default constructor for a EventList*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ==================================
fN = 0;
fSize = 100;
fDelta = 100;
fList = 0;
fDirectory = 0;
}
//______________________________________________________________________________
TEventList::TEventList(const Text_t *name, const Text_t *title, Int_t initsize, Int_t delta)
:TNamed(name,title)
{
//*-*-*-*-*-*-*-*-*-*-*-*-*Create a EventList*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* =================
//
// This Eventlist is added to the list of objects in current directory
fN = 0;
if (initsize > 100) fSize = initsize;
else fSize = 100;
if (delta > 100) fDelta = delta;
else fDelta = 100;
fList = 0;
fDirectory = gDirectory;
gDirectory->Append(this);
}
//______________________________________________________________________________
TEventList::TEventList(const TEventList &list)
{
//*-*-*-*-*-*-*-*-*-*-*-*-*Copy constructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ================
fN = list.fN;
fSize = list.fSize;
fDelta = list.fDelta;
fList = new Int_t[fSize];
for (Int_t i=0; i<fN; i++)
fList[i] = list.fList[i];
}
//______________________________________________________________________________
TEventList::~TEventList()
{
//*-*-*-*-*-*Default destructor for a EventList*-*-*-*-*-*-*-*-*-*-*-*
//*-* =================================
delete [] fList;
if (fDirectory) fDirectory->GetList()->Remove(this);
fDirectory = 0;
}
//______________________________________________________________________________
void TEventList::Add(const TEventList *alist)
{
// Merge contents of alist with this list.
// Both alist and this list are assumed to be sorted prior to this call
Int_t i;
Int_t an = alist->GetN();
if (!an) return;
Int_t *alst = alist->GetList();
if (!fList) {
fList = new Int_t[an];
for (i=0;i<an;i++) fList[i] = alst[i];
fN = an;
fSize = an;
return;
}
Int_t newsize = fN + an;
Int_t *newlist = new Int_t[newsize];
Int_t newpos, alpos;
newpos = alpos = 0;
for (i=0;i<fN;i++) {
while (alpos < an && fList[i] > alst[alpos]) {
newlist[newpos] = alst[alpos];
newpos++;
alpos++;
}
if (fList[i] == alst[alpos]) alpos++;
newlist[newpos] = fList[i];
newpos++;
}
while (alpos < an) {
newlist[newpos] = alst[alpos];
newpos++;
alpos++;
}
delete [] fList;
fN = newpos;
fSize = newsize;
fList = newlist;
}
//______________________________________________________________________________
Bool_t TEventList::Contains(Int_t entry)
{
// Return TRUE if list contains entry.
if (GetIndex(entry) < 0) return kFALSE;
return kTRUE;
}
//______________________________________________________________________________
void TEventList::Enter(Int_t entry)
{
// Enter element entry into the list
if (!fList) {
fList = new Int_t[fSize];
fList[0] = entry;
fN = 1;
return;
}
if (fN >= fSize) Resize();
fList[fN] = entry;
fN++;
}
//______________________________________________________________________________
Int_t TEventList::GetEntry(Int_t index) const
{
// Return value of entry at index in the list.
// Return -1 if index is not in the list range
if (!fList) return -1;
if (index < 0 || index >= fN) return -1;
return fList[index];
}
//______________________________________________________________________________
Int_t TEventList::GetIndex(Int_t entry) const
{
// Return index in the list of element with value entry
// array is supposed to be sorted prior to this call.
// If match is found, function returns position of element.
// If no match found, function returns -1.
Int_t nabove, nbelow, middle;
nabove = fN+1;
nbelow = 0;
while(nabove-nbelow > 1) {
middle = (nabove+nbelow)/2;
if (entry == fList[middle-1]) return middle-1;
if (entry < fList[middle-1]) nabove = middle;
else nbelow = middle;
}
return -1;
}
//______________________________________________________________________________
void TEventList::Print(Option_t *option)
{
// Print contents of this list
printf("EventList:%s/%s, number of entries =%d, size=%dn",GetName(),GetTitle(),fN,fSize);
if (!strstr(option,"all")) return;
Int_t i;
Int_t nbuf = 0;
char element[10];
char *line = new char[100];
sprintf(line,"%-5d ",0);
for (i=0;i<fN;i++) {
nbuf++;
if (nbuf > 10) {
printf("%sn",line);
sprintf(line,"%-5d ",i);
nbuf = 1;
}
sprintf(element,"%-7d ",fList[i]);
strcat(line,element);
}
if (nbuf) printf("%sn",line);
delete [] line;
}
//______________________________________________________________________________
void TEventList::Reset(Option_t *)
{
// Reset number of entries in event list
fN = 0;
}
//______________________________________________________________________________
void TEventList::Resize(Int_t delta)
{
// Resize list by delta entries
if (!delta) delta = fDelta;
fSize += delta;
Int_t *newlist = new Int_t[fSize];
for (Int_t i=0;i<fN;i++) newlist[i] = fList[i];
delete [] fList;
fList = newlist;
}
//______________________________________________________________________________
void TEventList::SetDirectory(TDirectory *dir)
{
// Remove reference to this EventList from current directory and add
// reference to new directory dir. dir can be 0 in which case the list
// does not belong to any directory.
if (fDirectory == dir) return;
if (fDirectory) fDirectory->GetList()->Remove(this);
fDirectory = dir;
if (fDirectory) fDirectory->GetList()->Add(this);
}
//______________________________________________________________________________
void TEventList::Sort()
{
// Sort list entries in increasing order
Int_t *index = new Int_t[fN];
Int_t *newlist = new Int_t[fSize];
Int_t i,ind;
TMath::Sort(fN,fList,index); //sort in decreasing order
for (i=0;i<fN;i++) {
ind = index[fN-i-1];
newlist[i] = fList[ind];
}
for (i=fN;i<fSize;i++) {
newlist[i] = 0;
}
delete [] index;
delete [] fList;
fList = newlist;
}
//______________________________________________________________________________
void TEventList::Streamer(TBuffer &b)
{
// Stream an object of class TEventList.
if (b.IsReading()) {
b.ReadVersion(); //Version_t v = b.ReadVersion();
TNamed::Streamer(b);
b >> fN;
b >> fSize;
b >> fDelta;
if (fN) {
fList = new Int_t[fSize];
b.ReadFastArray(fList,fN);
}
fDirectory = gDirectory;
gDirectory->Append(this);
} else {
b.WriteVersion(TEventList::IsA());
TNamed::Streamer(b);
b << fN;
b << fSize;
b << fDelta;
if (fN) {
b.WriteFastArray(fList,fN);
}
}
}
//______________________________________________________________________________
void TEventList::Subtract(const TEventList *alist)
{
// Remove elements from this list that are present in alist.
if (!alist) return;
if (!fList) return;
Int_t *newlist = new Int_t[fN];
Int_t newpos = 0;
Int_t i;
for (i=0;i<fN;i++) {
if (alist->GetIndex(fList[i]) < 0) {
newlist[newpos] = fList[i];
newpos++;
}
}
delete [] fList;
fN = newpos;
fList = newlist;
}
//______________________________________________________________________________
TEventList& TEventList::operator=(const TEventList &list)
{
if (this != &list) {
TNamed::operator=(list);
if (fSize < list.fSize) {
delete [] fList;
fList = new Int_t[list.fSize];
}
fN = list.fN;
fSize = list.fSize;
fDelta = list.fDelta;
for (Int_t i=0; i<fN; i++)
fList[i] = list.fList[i];
}
return *this;
}
//______________________________________________________________________________
TEventList operator+(const TEventList &list1, const TEventList &list2)
{
TEventList newlist = list1;
newlist.Add(&list2);
return newlist;
}
//______________________________________________________________________________
TEventList operator-(const TEventList &list1, const TEventList &list2)
{
TEventList newlist = list1;
newlist.Subtract(&list2);
return newlist;
}
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